$225 $135 or 2 payments of $70
Dive into the art of integrating 3dsMax's rendering capabilities into a real Revit workflow, empowering you to create engrossing renderings early in your design process. This course teaches a holistic approach, exposing you to every aspect of the process and encouraging you to directly test what you've learned on 3 provided projects. Join me today to take full control of your visualization workflow.
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A workflow inspired by Professional Arch-Viz Artists to Maximize Quality & Efficiency during Schematic Design
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This course is designed for architects seeking full control over their design presentations and efficiency in their workflow. It caters to architects using Revit who want to integrate renderings into their iterative design processes. You will learn how to create your own rendering workflow by combining tools used by professional ArchViz Artists with a mindset that seeks to maximize efficiency and quality. By learning the right tools for each stage, participants can create high-quality imagery faster, leading to quicker client approvals, improved communication with contractors, effective marketing, and reduced outsourcing costs. If you're an architect who values both precision and efficiency in design visualization, this course is for you.
The workflow is broken down into 3 levels:
I explain general concepts and thoughts to help you understand why I take certain approaches to using the tools.
I provide straight-forward explanations of the specific tools and the most practical settings to be aware of for our design workflow.
I narrate each step of the process as I develop a new elevation. Actively follow along and see how the concepts and tools are applied to a live project, from start to finish.
See the Course Modules section below for the full breakdown
The best way to learn is practice. Explore, explode, and test the tools with these three projects. See the level of detail that gets modeled in Revit enabling clean renderings directly out of 3dsMax.
This is the project the course is based around. You will receive several iterations of this version that correspond with the relevant module.
This project features a variety a large flat topography with expansive interior/exterior spaces.
This project is great for practicing how to use Max’s modeling tools to clean up sloped, mountainous terrain.
I'll provide constructive critique for 3 images you will develop. They can be images created from the Revit models I've shared or from your own designs. I'll give you tips on anything you send to me.
You'll have access to any new videos I provide. The course will be continually updated as new students enroll and share their questions and experiences.
A general overview of the workflow that links Revit models into 3ds Max.
From other educational content I've shared
So concise, such a natural educator, and that you blow past all the extraneous filler is what makes your lessons so valuable, regardless of level or license. (Anyone would benefit, as you are absolutely unique).
I've been watching so many of these tutorials lately, and seeing someone who's acting like a human-being is a welcome change.
You don't know this, but you made these videos for me, I work in Revit and render with Enscape, I've been trying to move to 3ds max and use vray or corona, but I just cant find a way, bless you kind sir for sharing such knowledge
3dsMax (Available for Free if a student)
Revit (Available for Free if a student)
Corona Renderer (Discounts available for students)
Pulze Scene Manager (Free Trial Available, Low-cost 'Indie" Monthly Subscription available if trial ends)
Forestpack (Lite version available for free to test out, does not include Presets)
Misc. 3d Entourage Models (Some furniture, plants HDRI maps, and come with Corona's Cosmos Library now to test out the workflow in the course. Paid models available on sites like Evermotion or 3dSky)
Adobe Photoshop (Discounted Pricing available for students)
I first was using this workflow on an i7-7700k machine with 32 GB of Ram and an Nvidia 980GTX. That is a fairly modest machine these days. Beyond that, I can't comment on other builds since my experience is limited to my own hardware.
Like anything, the better the hardware, the better the experience will be. The strength of your GPU and the amount of RAM you have will determine how smooth your experience will be while building your scenes. CPU power will mostly control how quickly renderings will process when you're doing test and final renderings.
Here is a link to the system requirements for 3dsMax 2024.
And here is a link to the system requirement for Corona Renderer.
As an online course, I expect (and encourage) you to pause and re-watch segments as you follow along and test out the tools as I show them to you.
At launch, the course includes over 7 hours of videos but I do not think you should binge through it in a day. I would suggest taking ~2 weeks to watch the videos while simultaneously testing out the workflow on the example Revit projects I provide you.
Developing the artistic skills to craft a strong image takes a lot of time. You have life-time access to the course so take your time and enjoy the process!
They all have their use-cases. I've seen great renderings from all of these programs but, in short, they all simplify their tools and interfaces to be as user friendly as possible. As such, while you can quickly get a passable image, they become more cumbersome to work with once you want to dig into the nuances of how your design looks.
My opinion: In anything you do, I believe you should use the best tool for that specific job. 3dsMax is still the primary, workhorse program for dedicated, professional ArchViz artists for a reason. There are hundreds of plug-ins, scripts, and specialized tools to quickly fine tune materials, lighting, and entourage models. I'd rather just learn to use those tools than spending, in some cases, a lot of money for rendering programs just because they are "designed" for architects.
If you are primarily interested in animations, I do think real-time engines should be something you consider. You can do animations with 3dsMax+Corona but they aren't as intuitive to set up and take longer to render.
If you don't rely on animations to get your client approvals, I would consider my 3dsMax workflow.
Unfortunately, I can't include any of the materials, plants, furniture models or any other asset since I purchased them from various commercial sources. I provide links to the various stores that I typically go to purchase models if you are interested.
The Corona Cosmos library (included with Corona) comes with a handful of assets (materials, HDRIs, 3d models, etc.). You will eventually want to grow your own library by purchasing other models but the Cosmos library is a great start if you aren't ready to make a financial commitment yet.
I am able to provide the Revit models to you because they are 100% comprised of Revit families I built myself.
If you've purchased the version of the course that includes my Redline Critiques, make sure to take advantage of that so I can provide direct feedback on your imagery.
If you want additional input about integrating the workflow into your specific office workflow, reach out and we can discuss next steps. I'm flexible and happy to help serve you on a consulting basis.
If there is anything else you need, just shoot me an email and ask. We'll go from there!
If you have any questions, you should assume someone else has the same question. And I want to hear it.
Reach out to me directly and I'll do my best to follow up shortly. Each module has a Q&A which will be filled with responses to common questions that arise.
Furthermore, my goal is that this will be the premier resource for Architects interested in rendering with 3ds Max. I will be adding videos, particularly in Module 10, as different topics or techniques come to my attention.
You have lifetime access to the course so you'll have access to anything new I add in subsequent versions of the course.
Jeff Van Voorhis, AIA